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void | Init (string clientId, string channel, string gameVersion, bool isCN) |
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void | RegisterStaticProperties (string superProperties) |
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void | UnregisterStaticProperty (string propertyName) |
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void | ClearStaticProperties () |
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void | ClearUser () |
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void | SetUser (string userId) |
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void | SetUser (string userId, string loginType) |
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void | SetName (string name) |
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void | SetLevel (int level) |
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void | SetServer (string server) |
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void | OnCharge (string orderId, string product, long amount, string currencyType, string payment) |
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void | OnCharge (string orderId, string product, long amount, string currencyType, string payment, string properties) |
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void | OnEvent (string eventCode, string properties) |
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void | TrackEvent (string eventName, string properties) |
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void | DeviceInitialize (string properties) |
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void | DeviceUpdate (string properties) |
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void | DeviceAdd (string properties) |
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void | UserInitialize (string properties) |
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void | UserUpdate (string properties) |
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void | UserAdd (string properties) |
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void | EnableLog (bool enable) |
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void | CloseFetchTapTapDeviceId () |
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void | GetTapTapDid (Action< string > action) |
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void | AdvertiserIDCollectionEnabled (bool enable) |
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void | RegisterDynamicProperties (IDynamicProperties properties) |
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◆ AdvertiserIDCollectionEnabled()
void TapTap.TapDB.TapDBImpl.AdvertiserIDCollectionEnabled |
( |
bool |
enable | ) |
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inline |
◆ ClearStaticProperties()
void TapTap.TapDB.TapDBImpl.ClearStaticProperties |
( |
| ) |
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inline |
◆ ClearUser()
void TapTap.TapDB.TapDBImpl.ClearUser |
( |
| ) |
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inline |
◆ CloseFetchTapTapDeviceId()
void TapTap.TapDB.TapDBImpl.CloseFetchTapTapDeviceId |
( |
| ) |
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inline |
◆ DeviceAdd()
void TapTap.TapDB.TapDBImpl.DeviceAdd |
( |
string |
properties | ) |
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inline |
◆ DeviceInitialize()
void TapTap.TapDB.TapDBImpl.DeviceInitialize |
( |
string |
properties | ) |
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inline |
◆ DeviceUpdate()
void TapTap.TapDB.TapDBImpl.DeviceUpdate |
( |
string |
properties | ) |
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inline |
◆ EnableLog()
void TapTap.TapDB.TapDBImpl.EnableLog |
( |
bool |
enable | ) |
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inline |
◆ GetInstance()
static TapDBImpl TapTap.TapDB.TapDBImpl.GetInstance |
( |
| ) |
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inlinestatic |
◆ GetTapTapDid()
void TapTap.TapDB.TapDBImpl.GetTapTapDid |
( |
Action< string > |
action | ) |
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inline |
◆ Init()
void TapTap.TapDB.TapDBImpl.Init |
( |
string |
clientId, |
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string |
channel, |
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string |
gameVersion, |
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bool |
isCN |
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) |
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inline |
◆ OnCharge() [1/2]
void TapTap.TapDB.TapDBImpl.OnCharge |
( |
string |
orderId, |
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string |
product, |
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long |
amount, |
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string |
currencyType, |
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string |
payment |
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) |
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inline |
◆ OnCharge() [2/2]
void TapTap.TapDB.TapDBImpl.OnCharge |
( |
string |
orderId, |
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string |
product, |
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long |
amount, |
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string |
currencyType, |
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string |
payment, |
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string |
properties |
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) |
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inline |
◆ OnEvent()
void TapTap.TapDB.TapDBImpl.OnEvent |
( |
string |
eventCode, |
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string |
properties |
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) |
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inline |
◆ RegisterDynamicProperties()
◆ RegisterStaticProperties()
void TapTap.TapDB.TapDBImpl.RegisterStaticProperties |
( |
string |
superProperties | ) |
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inline |
◆ SetLevel()
void TapTap.TapDB.TapDBImpl.SetLevel |
( |
int |
level | ) |
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inline |
◆ SetName()
void TapTap.TapDB.TapDBImpl.SetName |
( |
string |
name | ) |
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inline |
◆ SetServer()
void TapTap.TapDB.TapDBImpl.SetServer |
( |
string |
server | ) |
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inline |
◆ SetUser() [1/2]
void TapTap.TapDB.TapDBImpl.SetUser |
( |
string |
userId | ) |
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inline |
◆ SetUser() [2/2]
void TapTap.TapDB.TapDBImpl.SetUser |
( |
string |
userId, |
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string |
loginType |
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) |
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inline |
◆ TrackEvent()
void TapTap.TapDB.TapDBImpl.TrackEvent |
( |
string |
eventName, |
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string |
properties |
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) |
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inline |
◆ UnregisterStaticProperty()
void TapTap.TapDB.TapDBImpl.UnregisterStaticProperty |
( |
string |
propertyName | ) |
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inline |
◆ UserAdd()
void TapTap.TapDB.TapDBImpl.UserAdd |
( |
string |
properties | ) |
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inline |
◆ UserInitialize()
void TapTap.TapDB.TapDBImpl.UserInitialize |
( |
string |
properties | ) |
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inline |
◆ UserUpdate()
void TapTap.TapDB.TapDBImpl.UserUpdate |
( |
string |
properties | ) |
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inline |
The documentation for this class was generated from the following file: